Scare-Crow is a humorous 3rd person stealth/planning game where you play as a crow who scares squirrels away from bird feeders.
Created an interactive stylized grass system in Unity URP.
- Used Shader Graph to design a wind effect and a procedural shading to achieve a cartoon look.
- Wrote custom Shader Graph nodes using HLSL to enable grass interaction.
- Created a custom URP Render Feature to convert game object data and exposed trample parameters into global shader variables.
- Scripted in C# to create components that could be attached to any game object to enable interactivity with grass.
- Developed a outline effect that uses ShaderGraph and a custom Render Pass to procedurally outline objects in the game based off normals.
- Created a toon-shader using Unity Shader Graph.